Some background information about Garry’s MOD

Garry Newman has one of the famous PC game known as Garry’s MOD and has more than enough success stories about it. Garry might have flubbed his one exclusive job interview with Valve; however, the man behind this GMod is doing alright and has few thoughts regarding modern modding. Newman is also set up in Walsall, England; he is around 28 and tinkers all the time with his globally acclaimed creation. That creation, GMod, launched in late 2004 at and also has been a hit since, regularly one of the ten most-played games on Steam.


Of course, GMod is not a game but it is a toolset, a playground for tampering in Valve Software’s Source Engine and also one of the successful gaming canvases that have been ever released to a computer playing public. Different players, who own games made with Source Engine by Valve — HL2 or TF2— can use a mod to set up worlds, design contraptions, pose characters and do all types of wondrous things. Here is a classic instance from a few years back.

It was a thing he was competent enough to make. “I never began out thinking I would make a sandbox mod,'” he told a media person over e-mail. “I was messing around with Source Engine and it twisted into that thing. It was mostly regarding allowing me messing around with a Source Engine’s features. … To be true at this point I did not really have a programming capability to make an actual game on a Source Engine. Adding guns which linked things to ropes was very much easy compared to that.” It became a surprise. Newman did not realize it was famous, he said until he “begrudgingly” made different forums for it. He did not realize it was about to be so malleable until he added a different type of ragdoll posing and saw what individual made of it.

And it became a way to earn some income, some real, huge income. He did not tell expose how much he has made in past years, however, a mod that has been made for free now has been on sale (it was completely free for a couple of years before that). He did share few numbers, so you can sort of do the calculations by yourself. He makes around US$5 when a game is bought; US$2.50 when it is in a bundle. 770,628 units have been sold 264,350 of them since that time a year ago — it means that sales for are speeding up and it is quite safe to assume he has netted greater than $1,000,000.